Last update: 29 April 2021
This page has a trophy Tipps for Returnal available on PS5. The following trophies list has their requirements. We also give you tips on how to unlock individual trophies more easily and how to unlock the platinum trophy in Returnal.
- General trophy information
- Helios
- Atropian Survival
- Past the Ruins
- Ascending the Mountain
- Through the Forgotten City
- Echoes of the Past
- Frozen in Time
- Submerged in Memories
- A Shadow in the Fog
- Ascension
- Trial by Judgment
- Silence the Song
- Inner Darkness
- Failed Escape
- Last Drive
- White Shadow
- Second Chance
- Cryptic Messages
- Cryptic Translations
- Surgical Precision
- Adapting to Circumstance
- In-Field Training
- Hardened Shell
- Risk Assessment
- Adrenaline Spike
- Irreversibly Contaminated
- Eternal Return
- Alternate Fates
- Welcome Home
- Sins of the Mother
- Visions of the Past
General trophy information
Helios
Trophy type: platinum
Trophy description: Collect all trophies.
Atropian Survival
Trophy type: bronze
Trophy description: Learn the basics of survival on Atropos.
Comments: This trophy is earned by acquiring all the basic equipment elements in the first hours of the game, that is, while exploring the Overgrown Ruins. In our case, the trophy was unlocked once we found a melee weapon (the Atropian Blade), one of the permanent elements of Selene’s equipment which she will retain in subsequent cycles (we won’t have to find them again in the game world).
Past the Ruins
Trophy type: gold
Trophy description: Finish Overgrown Ruins Survey.
Comments: Finishing the Overgrown Ruins survey means finding all the secrets – the Xenoglyph Ciphers, the Scout Logs, and the Xeno Archives located in this biome-region of the world. This will require numerous attempts at exploring the Overgrown Ruins, because the location and content of the studied areas are always randomly generated.
We will only be able to compete for the trophy once we unlock all the abilities that aid Selene in exploration, so that she can easily reach everywhere.
Ascending the Mountain
Trophy type: gold
Trophy description: Finish Crimson Wastes Survey.
Comments: The requirements are the same as the aforementioned Past the Ruins trophy. The only difference is in the region/biome that needs to be surveyed.
Through the Forgotten City
Trophy type: gold
Trophy description: Finish Derelict Citadel Survey.
Comments: The requirements are the same as the aforementioned Past the Ruins trophy. The only difference is in the region/biome that needs to be surveyed.
Echoes of the Past
Trophy type: gold
Trophy description: Finish Echoing Ruins Survey.
Comments: The requirements are the same as the aforementioned Past the Ruins trophy. The only difference is in the region/biome that needs to be surveyed.
Frozen in Time
Trophy type: gold
Trophy description: Finish Fractured Wastes Survey.
Comments: The requirements are the same as the aforementioned Past the Ruins trophy. The only difference is in the region/biome that needs to be surveyed.
Submerged in Memories
Trophy type: gold
Trophy description: Finish Abyssal Scar Survey.
Comments: The requirements are the same as the aforementioned Past the Ruins trophy. The only difference is in the region/biome that needs to be surveyed.
A Shadow in the Fog
Trophy type: bronze
Trophy description: Defeat Phrike.
Comments: This is one of the trophies earned for defeating the main bosses of the game – we described these fights in detail in the Bosses chapter. Phrike is a boss encountered while exploring the Overgrown Ruins, which is the first region/biome of the game world.
Ascension
Trophy type: bronze
Trophy description: Defeat Ixion.
Comments: This is one of the trophies earned for defeating the main bosses of the game – we described these fights in detail in the Bosses chapter. Ixion is a boss encountered while exploring the Crimson Wastes, which is the second region/biome of the game world.
Trial by Judgment
Trophy type: bronze
Trophy description: Defeat Nemesis.
Comments: This is one of the trophies earned for defeating the main bosses of the game – we described these fights in detail in the Bosses chapter. Nemesis is a boss encountered while exploring the Derelict Citadel, which is the third region/biome of the game world.
Silence the Song
Trophy type: bronze
Trophy description: Defeat Hyperion.
Comments: This is one of the trophies earned for defeating the main bosses of the game – we described these fights in detail in the Bosses chapter. Hyperion is a boss encountered while exploring the Echoing Ruins, which is the fourth region/biome of the game world.
Inner Darkness
Trophy type: bronze
Trophy description: Defeat Ophion.
Comments: This is one of the trophies earned for defeating the main bosses of the game – we described these fights in detail in the Bosses chapter. Ophion is a boss encountered while exploring the Abyssal Scar, which is the sixth region/biome of the game world.
Failed Escape
Trophy type: silver
Trophy description: Complete Act 1.
Comments: This is one of the trophies earned for progressing the main storyline of the game. We’re guaranteed to get it.
Last Drive
Trophy type: silver
Trophy description: Complete Act 2.
Comments: This is one of the trophies earned for progressing the main storyline of the game. We’re guaranteed to get it.
White Shadow
Trophy type: gold
Trophy description: Complete Act 3.
Comments: This is one of the trophies earned for progressing the main storyline of the game. We’re guaranteed to get it.
Second Chance
Trophy type: bronze
Trophy description: Returned by an artifact.
Comments: The premise of this trophy is to obtain an artifact that will allow the main character to resurrect immediately upon death, without having to restart the entire cycle. An example of this type of artifact is the Astronaut Figurine, which we receive after visiting the house for the first time. In subsequent cycles, the figurine can be found, for example, as one of the items available at the Fabricator store.
Another example of an artifact with the same properties is the Child’s Watch, which can also be found early on as loot. You should come across it while surveying the second biome – the Crimson Wastes.
We should get the trophy right after Selene gets knocked down in the middle of a fight and comes back to life.
Cryptic Messages
Trophy type: bronze
Trophy description: Scan a Xenoglyph.
Comments: This trophy is very easy to get. You’ll find the first Xenoglyph while exploring the Overgrown Ruins, which is the first region/biome in the game. All you have to do is interact with it for Selene to scan it automatically.
Cryptic Translations
Trophy type: bronze
Trophy description: Unlock all translation tiers of a Xenoglyph.
Comments: This is another easy trophy associated with Xenoglyphs. Once we examine the first Xenoglyph, we will begin to find Ciphers written on the walls – an example can be seen in the attached image.
We will get the trophy once we interact with a Xenoglyph to complete the translation after we have discovered enough ciphers (our progress is preserved even after restarting the cycle).
Surgical Precision
Trophy type: bronze
Trophy description: Perform 5 successful Overloads in a row.
Comments: This is a very easy trophy, which we can get at the very beginning of the game, just after finding the first gun. Start firing the gun to overheat it and then choose to perform an overload (a feature similar to reloading a typical weapon). Our task is to press the R2 button when the overload bar is in the rectangle – an example of said rectangle is marked in the picture.
Continue „emptying the magazine“ and overloading the weapon with perfect timing. Of course, we don’t have to attack anyone – all we need to do is shoot and achieve perfect overloads.
Adapting to Circumstance
Trophy type: silver
Trophy description: Achieve Weapon Proficiency level 30.
Comments: The chance to earn this trophy will only present itself during the later stages of the game – we’ll most likely get it only after reaching the sixth biome. Proficiency levels are similar to classic experience levels, as they are primarily earned for defeating opponents. We can also find objects (eg. calibrators) and unlock buffs to help us reach the next levels faster.
The proficiency level restarts upon the main character’s death, but we don’t always have to begin earning proficiency from level 0. Every time we reach one of the further biomes near the launch site, we will find a calibrator which will automatically promote us to one of the higher levels. This will make it easier for us to level up further in order to reach the required level.
By the time she reaches biome 6 and interacts with the first calibrator, Selene should advance to level 28. This means that she will only need two more levels to reach the required level thirty. We’ll need to look for opportunities to fight opponents we encounter in the Abyssal Scar, although other calibrators we might find along the way should also come in handy.
30 is the maximum proficiency level and the…